Antoine Azar
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Master's Research - Biomedical Engineering / Imaging & Registration (2005)

An Interactive Non-Rigid Hybrid Registration Framework for 3D Medical Images

This research introduces a new interactive hybrid non-rigid registration framework that combines any intensity-based algorithm with a feature-based component, using an iterative dual energy minimization. The resulting transformation combines both intensity-based and feature-based deformation fields. The feature matching exploits user-placed landmark pairs, and based on saliency and similarity measures, optimizes the correspondences in the neighborhood of each landmark. A dense feature-based deformation field is then generated using a thin-plate spline interpolation and combined to the intensity field using a Gaussian-based confidence map. Additionally, the framework allows user interactivity for live guidance of the algorithm in case of errors or inaccuracies.
We present three experimental results of our hybrid approach on lung, pelvis and brain datasets, and show that in each case, the registration benefited from the hybrid approach as opposed to its intensity component alone.


Engineering Final Project (2004):

GPU-Based Displacement Mapping for Simulation Applications
[ Paper (english) ] - [ Full thesis (french) ] - [ IEEE Magazine ]

I introduce a solution for a completely GPU-based displacement mapping applied in a scientific simulation context. More particularly, I provide a high-level algorithm to compute element displacements within a mesh, with vector values applied at each node of the mesh. Several possibilities involving the vertex and the fragment shader are explored. While an ideal solution would use the vertex shader, current hardware and API limitations force us to use the fragment shader, in a multiple-pass rendering algorithm using 2D and 3D textures to store and modify the simulation data.

The t3D project is an attempt at a 3D modeling and rendering software I started during the summer of 2002. The project has been an amazing learning experience but I have now stopped working on it. Still fun to play around with it though.

Visit the t3D project's website

 


Weblight is a simple batch downloading program I wrote after being frustrated with every other software I tried. Simply give Weblight a URL, and it will allow you to automatically download any type of file linked from that page. You can for example capture all the pdf files from a page, or download all the images linked from a photo album.

Visit Weblight's page